Suddenly after one travel, I went with Tomas almost spontaneously to Hannover to look around at “CeBIT” – the fair of information technologies. The technologies didn’t go much further than I saw two years ago. But I took a chance to find how things work.
It was not that amazing to see phlegmatic robots recognizing objects and putting them into boxes as well as others talking with the spectators about the objects. The direction of technologies is clear – robots will help us in daily life some day in the future. A lot of science fiction movies have already shown that as well as different possible drawbacks of robotization. Actually, I don’t expect robots to be used massively in daily life in the next five years, because their current speed is kinda bad joke. Robots associate with Bender.
“T-Mobile” have been surprising me for a while by using multi-touch-screen systems in their stands. Once I saw a long black wall at “IFA” in Berlin, where white texts of different sizes as well as windows with images were flowing from right to left and reacted to the touches of the passers. You could read some advertising texts, watch music videos, or subscribe for newsletters in the windows. Using two fingers, you could move, rotate, zoom-in till one meter diagonal and -out till shrinking and disappearing. This time the multi-touch screen in “CeBIT” was integrated on a table and imitated a lake. Each touch on the screen raised waves and frightened fishes swimming in the illusional water. The zoomable windows with advertising information were floating in the screen too. It was a nice effect perfect for advertising. I hope I’ll see more similar magic in the nearest future. They associate with “Easyweb” projections.
The company “Get Into the Game” let me try a 3D monitor iZ3D viewed through polarized glasses. The effect was the same as in the “3D Max” Cinema in Potsdamer Platz – the characters of a movie or a game as well as all other objects were seen in a space in front and behind the screen plane. The monitor is attached to NVidia or ATI graphic card by two cables. After installing special drivers, any modern game using DirectX might be played in three-dimensional space. The drivers split the camera point of view into two points for each eye. The 3D depth which is the distance from the view for the left eye and for the right eye, can be adjusted in configuration. Incorrect settings not fitting to the distance at which you are sitting from the monitor, makes the effect of flat bas-relief. The linear polarization (thin straight scratches on the glasses and the monitor) ensures that you’ll see horizontally produced view only by one eye whereas the vertically produced view by the other. The price of 3D monitor is about half thousand Euros. Additional glasses might be purchased for a couple of Euros. 3D monitors associate with “Unity” – the tool for game development.
The representatives of “Tobii” told me something about monitors with integrated sight detection system which are still not released for mass production. The similarity of costs was illustrated saying: “If you bought a car, you would spend as much money as for such a monitor”. The system is mostly devoted to disabled people. They could move a mouse just by eyes. Holding sight at a button for a few seconds triggers a pie showing progress which activates the button when completed. You can do some arithmetical calculations, browse the web, send emails, or play simple games using special applications with large buttons. The monitor is calibrated for each user in seconds. During the demonstration of functionality, a half-naked woman is shown to a spectator. In a few seconds the areas where it was watched mostly, are colored on a new layer. You can’t hide anything from computers anymore.. The primitively intuitive controls associate with the “Don’t Click” website.
Finally, here is the filmed material from Hannover:
Tags: IT





